Publish your app to the App Store

Turn your OverSkill app into a real iPhone app on the Apple App Store — published under your own Apple account, with your own name and icon.

Early access — Branded App Store publishing is rolling out now to Studio plans. If you don't see it in your editor yet, contact support and we'll turn it on for your account.

Your OverSkill app already works beautifully on phones straight from the browser. When you're ready to go further, you can publish it as a real app on the Apple App Store — listed under your own name and icon, downloaded the way people download any other app.

This isn't a copy or a rebuild. It's the same app you already built, wrapped in a native app shell so it can live on the App Store, send notifications, and use the phone's camera and other features like any App Store app.

What you get

  • Your app, on the App Store — searchable, downloadable, with a real listing and reviews.
  • Under your own Apple account — you own the app and the developer account. Your brand is front and center; OverSkill stays invisible. Apple pays you directly.
  • Your icon and launch screen — from a single square image, we generate the complete set of app icons plus a matching branded launch screen.
  • A native app shell — so your app feels like a real iPhone app, not a website in a box. It works offline and launches instantly.
  • Push notifications — reach people right on their home screen.

Why your own Apple account?

Apple requires the person who owns the content to own the App Store listing. That's a good thing: you own the app outright, your name is the seller, sales go to your bank account, and nothing about your app depends on OverSkill staying in the picture. OverSkill does the technical heavy lifting; the account and the app are yours.

The one-time cost of your own account is Apple's $99/year developer fee, paid directly to Apple. See Set up your Apple Developer account to get started — it's the one part you can begin today.

The flow, start to finish

Publishing is a guided wizard. Plan on about 15–20 minutes of hands-on work, spread across five steps:

  1. Apple account — set up your Apple Developer account and tick off a short checklist. See Set up your Apple Developer account.
  2. Connect — paste in a secure key so we can upload builds and manage your listing for you (no wrestling with Xcode).
  3. Branding — set your app's name, icon, and launch colors.
  4. Capabilities & privacy — review what your app can do and what data it touches. We detect this automatically and write your privacy label for you.
  5. Review & publish — confirm how you sell (this differs by country), then tap Submit.

After you submit, you can watch the progress: Build & sign → TestFlight → App Review → Live on the App Store. Every build lands on your own phone first (through Apple's TestFlight) so you can confirm it looks right before it ever reaches Apple's review team.

What OverSkill handles — and what's yours to do

We handle the heavy lifting:

  • Wrapping your web app in the native app shell
  • Generating your full app-icon set and launch screen
  • Code-signing, building, and uploading the app
  • Writing your privacy label from what your app actually uses
  • Pushing your listing details and submitting for review

You handle the parts only you can:

  • Enrolling in the Apple Developer Program (it's your account)
  • Accepting Apple's agreements
  • Creating the app's record in App Store Connect (one quick manual step Apple requires)
  • Choosing your branding and confirming the test build on your phone
  • Tapping the final Submit

We don't call this one-click — Apple's process has a handful of steps only the account owner can take. What we promise is that everything technical is automated, and we guide you through the rest.

How long it takes

  • Setup wizard: ~15–20 minutes, once.
  • Build to TestFlight: usually a few minutes.
  • App Review: typically 24–72 hours. A brand-new Apple account's very first app can take up to about two weeks while Apple verifies the account.

Updating your app later

Once your app is live, most changes — new pages, copy, styling, features — ship to your published app over the air, with no App Store resubmission and no waiting on review. Bigger changes that touch native features (like adding the camera) need a fresh build and a quick review. We handle both automatically.

Was this helpful?

Thanks for the signal — it helps us improve the docs.

More in Mobile apps

Installing your app on iPhone and Android

Users can install your OverSkill app directly from the browser — no app store required.

Push notifications in your app

Send notifications to your users — order confirmations, reminders, real-time alerts. Works on iPhone, Android, and desktop.

Mobile app capabilities (Coming Soon)

An honest rundown of what your App Store app can do on a phone — what works today, what's coming later, and what this kind of app doesn't support yet.

Still need help?

If this didn't answer your question, our team is one click away.